Game: 606624, turn: 61 - Score | Name | Score | | Surrendered | Captured |
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| | Coalition B | 58 | | 58 | 0 | | SteadyJeff | 58 | | 58 | 0 | | Coalition A | 0 | | 0 | 0 | | juicy | 0 | | 0 | 0 |
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Last 6 turns with events Turn: 61 Diademe without crew, all men killed. | Invincible shot at Diademe's Rigging. Hdt:3,Dice:5 (Guns:-2,Crew:2,Rake:3) Damage: 1 Crew 2 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:0,Dice:5 (Guns:-2,Crew:2) Damage: 1 Rigging | Diademe aimed at Shrewsbury's Hull, Hdt:-2 (Guns:-2,Crew:2,CrewLoss:-2) unable to fire. | Turn: 60 Invincible shot at Diademe's Rigging. Hdt:3,Dice:5 (Guns:-2,Crew:2,Rake:3) Damage: 1 Crew 2 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:5 (Guns:-2,Crew:2,Rake:3) Damage: 1 Crew 2 Rigging | Turn: 59 Invincible aimed at Diademe's Hull, Hdt:0 (Guns:-2,Crew:2) unable to fire. Minimum HDT set to: 1. | Shrewsbury shot at Diademe's Rigging. Hdt:0,Dice:2 (Guns:-2,Crew:2) No Damage. | Diademe aimed at Invincible's Hull, Hdt:-2 (Guns:-2,Crew:2,CrewLoss:-2) unable to fire. | Turn: 58 Invincible shot at Diademe's Rigging. Hdt:3,Dice:6 (Guns:-2,Crew:2,Rake:3) Damage: 4 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Guns:-2,Crew:2,Rake:3) Damage: 4 Rigging | Turn: 57 Invincible shot at Diademe's Rigging. Hdt:3,Dice:4 (Guns:-2,Crew:2,Rake:3) Damage: 3 Rigging | Shrewsbury shot at Diademe's Rigging. Hdt:3,Dice:6 (Guns:-2,Crew:2,Rake:3) Damage: 4 Rigging | Turn: 56 Invincible aimed at Diademe's Hull, Hdt:0 (Guns:-2,Crew:2) unable to fire. Minimum HDT set to: 1. | Shrewsbury shot at Diademe's Rigging. Hdt:0,Dice:2 (Guns:-2,Crew:2) No Damage. | Diademe aimed at Invincible's Hull, Hdt:-2 (Guns:-2,Crew:2,CrewLoss:-2) unable to fire. |
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| DIA MAR SHR INV
Game number 606624, move 61 - Ship Move phase |
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