Special Messages
  • This game is finished.
  • Game: 618619, turn: 20 - Score
    NameScore   SurrenderedCaptured

    Coalition B872958
     Dominion872958
    Coalition A000
     Gideon1554000

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    Last 6 turns with events
    Turn: 20
  • Melee report: Shrewsbury attacked the Marseillais.
    Marseillais was captured by Shrewsbury without meleeing. Ship is now controlled by Dominion. One crew surrendered and was imprisioned on Marseillais. 3 crew were transferred from Shrewsbury.

  • Melee report: OBP crews of Marseillais and Shrewsbury.
    Attacker - Marseillais Defender - Shrewsbury
    Men sentStrengthDiceDamage Men sentStrengthDiceDamage
    31250 41631
    2811 41621
    Marseillais lose 2 crew Shrewsbury lose 1 crew
    Melee won by defenders outnumbering 3-to-1 the attackers.

  • Shrewsbury aimed at Marseillais's Hull, (No guns or crew available) unable to fire.
  • Marseillais aimed at Shrewsbury's Hull, (No guns or crew available) unable to fire.
  • Shrewsbury failed to grapple Marseillais.
  • Marseillais failed to grapple Shrewsbury.
  • Shrewsbury is drifting.
  • Marseillais is drifting.
  • Diademe is drifting.
  • Turn: 19
  • Melee report: OBP crews of Marseillais and Shrewsbury.
    Attacker - Marseillais Defender - Shrewsbury
    Men sentStrengthDiceDamage Men sentStrengthDiceDamage
    72831 72812
    52031 62441
    41641 52041
    Marseillais lose 4 crew Shrewsbury lose 3 crew

  • Shrewsbury aimed at Marseillais's Hull, (No guns or crew available) unable to fire.
  • Marseillais aimed at Shrewsbury's Hull, (No guns or crew available) unable to fire.
  • Shrewsbury failed to grapple Marseillais.
  • Marseillais failed to grapple Shrewsbury.
  • Turn: 18
  • Melee report: OBP crews of Marseillais and Shrewsbury.
    Attacker - Marseillais Defender - Shrewsbury
    Men sentStrengthDiceDamage Men sentStrengthDiceDamage
    114442 114412
    93651 93651
    83241 83251
    Marseillais lose 4 crew Shrewsbury lose 4 crew

  • Shrewsbury aimed at Marseillais's Hull, (No guns or crew available) unable to fire.
  • Marseillais aimed at Shrewsbury's Hull, (No guns or crew available) unable to fire.
  • Shrewsbury failed to grapple Marseillais.
  • Marseillais grappled with Shrewsbury.
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Turn: 17
  • Shrewsbury shot at Marseillais's Hull. Hdt:5,Dice:1 (Guns:3,Crew:2) Damage: 1 Crew 2 Hull 1 Guns
  • Marseillais shot at Shrewsbury's Hull. Hdt:5,Dice:5 (Guns:3,Crew:2) Damage: 4 Hull 1 Rigging 1 Guns
  • Shrewsbury failed to grapple Marseillais.
  • Turn: 16
  • Shrewsbury without rigging - can be forced to surrender by immobility.
  • Shrewsbury shot at Marseillais's Hull. Hdt:6,Dice:3 (Guns:4,Crew:2) Damage: 4 Hull 2 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:6,Dice:1 (Guns:4,Crew:2) Damage: 1 Hull 3 Rigging 1 Guns
  • Marseillais ungrappled from Shrewsbury.
  • Shrewsbury grappled with Marseillais.
  • Shrewsbury is drifting.
  • Diademe is drifting.
  • Turn: 15
  • Shrewsbury shot at Marseillais's Hull. Hdt:7,Dice:5 (Guns:3,Crew:2,InitBdsde:2) Damage: 2 Crew 4 Hull 1 Guns
  • Marseillais shot at Shrewsbury's Rigging. Hdt:5,Dice:1 (Guns:3,Crew:2) Damage: 3 Rigging 1 Guns
  •  DIA 
     MAR 
     SHR 
     INV 
    Game number 618619, move 20 - Boarding Parties phase
    History: |< << < 20
    Ship status
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