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Preferred site
HIT DETERMINATION TABLE (HDT)
Base Value
Hit Table Modifiers
Optional Modifiers
Guns
Firing
Range in Hexes
Crew Quality
Crew
Section
Loss
Initial
Broadside
Rake
Capture
Ship
Ammunition
All
Anchor
1
2
3
4
5-6
7-10
EL
CR
AV
GR
PR
GP
CH
DS
RS
1-3
1
1
0
-1
-2
-3
+1
+1
0
0
-1
-1
+1
+1
-2
-1
+1
+1
0
+1
4-6
2
2
1
0
-1
-2
+2
+1
0
0
-1
-1
+1
+2
-2
-2
+1
+1
0
+1
7-9
3
2
1
0
-1
-2
+2
+2
0
-1
-1
-1
+2
+3
-2
-3
+2
+2
0
+1
10-12
4
3
2
1
0
-1
+2
+2
0
-1
-2
-1
+2
+4
-2
-4
+2
+2
0
+2
13
5
4
3
2
1
0
+3
+2
0
-1
-2
-1
+2
+5
-2
-4
+2
+3
0
+2
HIT TABLES (Range 6 or more Rigging only)
Number 0
Number 1
Number 2
Number 3
Number 4
Number 5
Number 6
Number 7
Number 8
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
Hull
Rigg.
1
0
0
0
0
H
0
H-G
R-H
2H-R
3R
2H-C-G
3R-G
2H-2G-C
3R-H-G
2H-3G-C
4R-H-G
4H-2G-C
5R-H-C
2
0
0
0
0
G
R
2H
2R
H-G-C
2R-H
2H-2G
4R
3H-2R-C
4R-H
3H-2C-R
4R-H-C
5H-R-C
6R-G
3
0
0
G
R
H-C
2R
H-G-C
2R-G
2H-R-G
3R-G
2H-G-C-R
4R-H
4H-2G
5R-C
4H-3R
5R-2H
4H-3G-C
6R-H-G
4
C
0
H
C
2H
R-G
2H-R
3R
3H-G
3R-C
3H-R-G
4R-G
3H-2C-G
4R-G-H
3H-3G-C
5R-G-C
5H-2R-G
6R-H-C
5
H
R
H-C
R-H
2H-R
2R-C
3H-C
2R-C
4H-C
2R-G-H
4H-G-R
4R-C
5H-R-C
5R-H
4H-2C-G
6R-G
6H-2G-R
5R-2H-G
6
G
C
H-R
2R
2H-G
2R-H
2H-2G
4R
2H-2G-C
5R
3H-2C-G
5R-H
3H-2G-R-C
5R-2G
3H-3G-C-R
7R-H
4H-2G-C-R
7R-H-G
AMMUNITION RANGE TABLE
MELEE TABLES
Weapon/Ammo
Max Range
Crew Melee Strength Table
Melee Resolution Table
Carronade
2
Elite
Crew Square
5
Strength pts
Total Melee Strength
Ball Shot
10
Crack
Crew Square
4
Strength pts
Die
1-10
11-20
21-30
31-40
41-50
51-60
61-70
71-80
81+
Chain Shot
3
Average
Crew Square
3
Strength pts
1-2
1
1
2
2
2
3
3
4
4
Grape Shot
1
Green Crew Square
2
Strength pts
3-4
0
1
1
1
2
2
2
3
4
Double Shot
1
Poor Crew Square
1 Strength pt.
5-6
0
0
0
1
1
1
2
2
2
F
OULED RIGGING TABLES
GRAPPLING TABLES
Fouling Table
Unfouling Table
Grappling Table
Ungrappling Table
Die
Results
Die
Results
Die
Results
Die
Results
1-3
Ships are fouled
1-2
Ships are unfouled
1-2
Grappling Succeeds
1-2
Ungrappling Succeeds
4-6
Ships are not fouled
3-6
Ships are not unfouled
3-6
Attempt Fails
3-6
Attempt Fails
WIND VELOCITY CHANGE
WIND DIRECTION CHANGE
WIND EFFECTS TABLE
Die
Results
Die
Results
Wind
speed
Ship Class
Number 1
Number 2
Number 3
Number 4
Wind Attitude
A
B
C
D
A
B
C
D
A
B
C
D
A
B
C
D
0
Becalmed
Ships may not move
1
Drops by 1
1
Back to Initial Direction
1
Light Breeze
-3
-2
-2
0
-3
-2
-1
0
-3
-2
-1
0
-3
-2
-1
0
2
Drops by 1
2
No Change
2
Moderate Brz.
-1
-1
-1
0
-1
-1
0
0
-1
0
0
0
-1
0
0
0
3
No Change
3
60° Clockwise
3
Normal Breeze
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
4
No Change
4
60° Anti-Clockwise
4
Heavy Breeze
0
0
0
0
-1
0
0
0
-1
-1
0
0
-1
-1
0
0
5
Increase +1
5
120° Clockwise
5
Gale
-1
0
0
0
-1
-1
0
0
-1
-1
-1
0
-1
-1
-1
0
6
Increase +1
6
120° Anti-Clockwise
6
Storm
-2
-1
-1
0
-3
-2
-1
0
-3
-2
-1
0
-3
-2
-1
0
7
Hurricane
Scenario is ended
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